Sunday, 20 October 2013

Current state of things (Oct 2013)

Hey peeps, fans, fellow artists, pervs, humans and visitors,

Ok a quick update about where I'm at now. Some of you might have seen me post all sorts of shit over at Art of Darkness and Renderotica and off course over here on my blog, but I am still very busy doing my erogenesis stuff. So here's a list of what that actually is and where I am at with it:

1

Comic! Comic! Comic! Comic! I am now rendering the first scene of the comic called "Lali Lite #1: The Gentleman's Club". It was fucking slow going at first because I hadn't been in comic mode since I started preparing Lali's Bits for the store back in December of 2012! So I enlisted the girls to ask for your patience while I make this comic. Hihi!





Also, silly idiot that I am, I thought up the idea of a 'Lali Lite' with the intention to make a comic format that would be quick and easy to do to keep you entertained, but I am a victim of my own addiction for storytelling and detail!!!!!!!!! (like Epoch can testify to, right?). So I wouldn't be surprised if this comic will be longer than my other comics. Not to mention that this comic will also be introducing the three new characters, Laila, Julie and Christina (although Christina won't be taking part in the action just yet). More info on the girls over here. Also, the release of Poser Pro 2014 with all its new capabilities and gadgets hasn't helped me streamline anything, but just demands more perfection! There will also be some surprises in the comic... you'll see. Anyway, I just hope it will be worth the wait.



Here is a sneak preview of the first scene:




I made some detailed lip morphs for the Lali System for when she has to wrap them around some elongated object... just in case... you know...



wanna play?




2


Project E is on the shelf for the meanwhile, although I recently discovered a technical loophole that might help me speed up the development. I tried implementing it not so long ago but got stuck with mesh corrections (that just take a fucking long time to do). Right now I am busy with scene 1 (of 2) for the comic, and once that's done I'll try again and see if I can prep a prototype of Project E to use in the comic. If I succeed, it will be a hybrid between Project E and V4 (V4's head on PE) just to get the development going. If that works, then I can transfer it to the new mesh. 








3

Concerning my admin role on Renderotica, it was primarily to help out with announcements and some graphics etc. I am not in any way a moderator, I've never been a forum person. But about the new Renderotica, it is definitely changing and I can understand the worries people are having, and it seems that the crowd is kind of changing over there with certain people leaving and others arriving. 

For me personally, I've always been more of a gallery user than anything and it has therefore only become more interesting, because posting pictures has become easier, the site and presentation seems to improve every day, and the gallery features currently being developed seem very promising. The planned subscription sites also have potential, and I think I wanna try post mini-comics on there. Don't be too quick to leave Renderotica, I think it has the potential to become one of the best sites in 3D art once these teething problems are ironed out. I am honestly excited about it.







4

I just did a review on Affect3D's Girlfriends 4 Ever. Check it out! I found it quite exciting to do because it was my first review, and that of quite an epic piece of work by the owner of Affect3D! Let me know if I did well as a reviewer! Or not haha!





5

I made a tutorial recently called 'Anatomy of a render' and I hope to make more of them some time. I got some awesome comments on it and didn't realise it was that helpful. I'll gladly try make some more, when I have time. Let me know what you'd like to know about, any particular render you'd like me to explain?

Review: Girlfriends 4 Ever by Miro





Welcome to my first review. I don't normally feel special enough to express my opinions on other people's stuff in such a way but this thing kind of does deserve to be mentioned... on ALL 3dx blogs! You’ll see why just now.

Why am I reviewing this? Well, partly reciprocation for what the guys at Affect3D have done for me, but mostly because of the production in question. You might be surprised because you thought that it’s not my thing, which might be somewhat true, but I feel I can still appreciate quality work even if its outside of my style.

Am I the right person to review something like this…? probably not haha, because I’ve been on the scene for about 2 years only, so I can hardly compare with what is out there. But at the same time, I have immersed myself in the suffering called V4 modeling with Lali’s Bits, so in a way I think I know pretty much exactly the pain the poor bastard had to go through to make this. That might give me some qualification to have some sort of sensible judgement over this production… or just a reason to stick all kinds of exotic feathers up his butt.

I will be borrowing a little from Affect3D’s reviewing format to structure this review.

PS: Let me know in the comments or through email if you think this was a good and fair review! Suggestions and critique are very welcome!




Preview

So you all know me as quite a busy character now, right? Things tend to slip past me every now and then, like this email I got from Affect3D talking about some Girlfriends Forever thing. Then a few weeks ago I finally took my ass over to Affect3D and ended up watching the preview.



Wait… preview? Video?? Ok I was expecting another one of those gravity defying minimalist picture series with penises big enough to hit a home run with, but suddenly there was music, voices... and movement... and what movement! I had seen that the artist was working on something quite detailed, but did not entirely expect this this. The preview alone fascinated me greatly. It promised something so outrageous; I could see some crazy morphing and cinematography going on. I needed to get it to see what it was all about (and by fuck, you should too).


Format & Design


Ok so just to clarify, we are talking about Affect3D's G4E (Girlfriends 4 Ever) made by the man from Affect3D himself, Miro. He made it in Poser (go Poser!), using two customized V4 figures, with highly detailed genital conforming props (figures actually) he made himself. The product ships as a 700Mb flash file and requires no installation (and if you have a normal Windows machine, you'll probably have the required flash player). 

The design of the whole production is in itself quite remarkable, with very nicely chosen fonts, buttons and color schemes. I can also appreciate their marketing approach by using the trendy 'G4E' concept.


Speaking as a moderately experienced flash animator, the whole flash file was put together very well. The file opens a very smoothly designed front page with some menu items with quite some options and extras. You play the main movie all in one go, or you can select scenes. The movie is a combination of cut scenes and looping animations from many different angles. There are a whole bunch of other options, like for example you can make your own playlist of the looping scenes, or check out a scene in xray mode, or even in 3D with 3D glasses. Overall, a very nicely executed product!


Music

Being a musician myself, I must mention the music, which was very well done. It gave it a nice modern feel, as if you were entering an epic production… which is actually true. The retro-techno intro music also gave it a feel that these were rich college girls having a party!




The story

One thing remains true to the Affect3D experience: it has a very minimalist storyline. Nothing wrong with that obviously, it all depends on the scope of the production. It worked well with this one.








Basically what happens is as the blonde lady (Tara) lures / invites this brunette (Sayako) into this large spacious Victorian style hall, sits her down on a fancy chaise longue, and asks her if they can get naughty together, because she’s never done it with a girl before. After some persuasion that hints at a back story, the brunette somewhat reluctantly concedes, and then the fun begins. 





From thereon the movie goes into an oral scene where you see Sayako’s momentous appendage take form, and Tara’s reaction is quite funny in a way, although it might not entirely be intended that way. Then the bombastic action starts and rages on mercilessly until the end with quite a spectacular cumshot in between somewhere. There is an ending scene that I quite liked. It doesn't really serve any purpose besides a promise for the future, but it gave it a slightly more human touch after all that outrageous pounding.

The funny thing is that Tara begins the story by telling Sayako that she wants to do all kinds of things with her… but Sayako basically just ends up pounding Tara senseless!


The Girls

Ok the girls might be another thing that is true to the Affect3D experience, with the massive gravity-defying boobs and a gargantuan dick the size of a fire hydrant on the brunette (they call it a futarani, or futa)… except for the fact that now we see them moving and talking, which has been done quite well. Both girls have cute faces, Sayako sometimes has this 'I'm so sexy it hurts' look on her face. Both girls are V4 models, modified by Miro himself. 





Their voices were well done made it more believable than you would expect, although the lip-syncing was not always entirely accurate. The expressions of the ladies might have been minimal compared to what is possible with V4, but they did go along fairly well with the dialogue  Their movement was mostly good, with good body language also helping along the dialogue  sometimes a little stiff, and a few tiny errors here and there…  but for a first movie this is more than well done, and you hardly notice them. I know what animating is like, and it’s bloody tedious, and takes forever to get right. Errors are easy to make, and to miss. Miro’s brave attempt to get the boobs to move along with all the movement is commendable, although they seem a little rubbery at times. This I know is VERY hard to get right, but Miro’s attempt is definitely decent.

Their outfits, even though they wore it for only a small part of the movie, were pretty well done. Tara’s lace dress rendered very nicely! Tara’s ponytail is also very nicely done!!




Graphics

Hehe, should I even bother comment on the graphics? The gang over at Affect3D have a reputation for extremely well executed renders, and this movie is no exception. The materials, textures and the render quality is perfect the whole way through.






Sex Scenes

When the action starts… its quite astounding, and…well, it’s not for the feint-hearted! Tara gets properly nailed by a 2 to 3 foot long phallus and I wouldn't be surprised if a few of you would spend a few seconds wondering about the anatomical problems such an intrusion would cause… before going right back to masturbating haha! I do think he should have written a disclaimer somewhere stating: do not try this at home!! Having said that, some of the positions are quite inventive!




We all know men’s fascination with their penis size, and despite the fact that the penis in this movie is attached to a girl, I think all men can somewhat relate to that erection (and secretly wishing we had one that size). So the scenes definitely work. 







The sex scenes are not depictions of a romantic roll in the hay, but rather a feat of sexual engineering at the hands of the talented Miro. Technically, the scenes are profound! Miro did an amazing job. The first time I watched these scenes I was just captivated by the quality of the morphing, especially how Tara’s poor vagina tightly grips Sayako’s stupendous shaft, or her mouth for that matter, how her lips get pulled in and out with the action. The morphs are so detailed that her lips contours even the veins in the penis. Superior craftsmanship, very well done!





The dick itself deserves a special mention. Sometimes it seems like it is its own character, reacting and flopping around almost like a real dick would. 
But even though this might not be entirely realistic, Miro still made sure that it was somewhat believable by showing Tara’s belly bulge up and down as she gets nailed.







Cinematography and the cut scenes

I was pleasantly surprised by Miro’s eye for composition, as evidenced in the cut scenes. There are a few nice details that he could have elaborated on IMO, like for example when the camera follows Tara’s hand up the side of her dress, or the last scene where the camera focusses on her foot. The shots of their faces during the dialog was what I would expect from a decent Hollywood production, in any case much better than the average porno movie.  




One thing I found funny was at the end when they’re talking, Tara pushes aside Sayako’s dick to say something haha!









Conclusion

I think it is an amazing production, I repeat: a feat of engineering, and in any case it is a showcase of Miro’s promising talent, and his potential to do really amazing things in the future. I will admit I was never greatly drawn to Affect3D’s minimalist productions, but G4E is something different. In the end, all emotions and psychological aspect put aside, sexual intercourse is a repetitive and mechanical event involving malleable and conforming flesh. Guys, let’s be honest, while we’re fucking the ladies, aren’t we looking down at the way we’re entering them? Well, Miro does just that, haha! (In fact I know enough ladies that try to do the same haha).

The only downsides I can think of is maybe the minimalist setting, and some of the small errors. But the latter is truly excusable considering this is Miro’s first movie of this scale, and the former is probably just a matter of taste. He might have over-extended the intro scene a little by repeating Tara’s walk a few too many times from different angles.

The main thing that struck me in this production was the presentation, the technical achievement of the sex scenes, and the little gems of cinematography in the cut scenes. Personally, with the skill and patience that he has shown, I think that if Miro would swap the sexdolls and pile-driver futaranis in for slightly more realistic ladies (I know, I know, tastes differ), and just make short animations like Pixar sometimes does, but then erotic, he could easily become very famous in CG Erotica, or even in general CG Art... but then again, maybe he can even pull it off with these dickgirls. Like I said, I've only been around 3DX a short while!

In conclusion, if futas and dickgirls is your thing, then by fuck buy this, buy it twice! But even if its not your taste, I think its still definitely worth buying, even if only to learn from it, or even just support Miro, because he deserves it. But I'd be surprised if you wouldn't be amazed at some point. In any case it has given me inspiration for my own work, maybe paying more attention to ostentatious sex scenes and animations and fulfilling the Freudian fantasies of my fans :)

You can get G4E over here, at Affect3D.

Well done Miro.



ok... now on with MY comic!





Tuesday, 15 October 2013

Lali and the girls: webcam announcement!

I made this small fun comic just for fun and posted it on Art of Darkness. A little like the Date with Texboy series, I let it be directed by the member's comments. Fun fun!













Some really cool comments from the guys over at AoD... 


More comments BEGGING for their titties (hahaha) and one mentioning that they should do it without making them look like brainless sluts, you know, talking about music and literature...



Thursday, 26 September 2013

What's cookin'?

Just a quick message from me. The last couple of days I've been rendering frames from the comic. But while they were rendering I've been doing some experimenting on my other PCs. 






Lali will eventually go by plane to Senegal, and that trip also doesn't go without mishap. I bought a Boeing 737-800, its quite a decent model, it just needs a little extra work here and there, new paint job, but especially the cockpit. The 'mishap' however doesn't happen in this aircraft, but in an old DC3 cargo plane I have yet to make.






Its fuggin cool though because I can revisit my old childhood fascination for aircraft again!!! Whiii. Speaking of which, Lali's adventures will also require helicopters, proper ones in tune with the region, like alouettes, Pumas and the Russian Hind; and also old Russian fighter jets like the Mig 21 or the Mirage series. 



















I'm also experimenting with lighting, IDL and skydomes. I wanna see how much I can get away with using just IDL and nothing else. The render of the Business Jet is an example of a scene lit only by the ambient skydome. Pretty decent for Firefly, huh?






Monday, 16 September 2013

Current status of comic (and Project E)




Hey guys! FYI, I've been busy with the comic. I completed the girls a few days ago and now Lali's apartment is ready to start animating the first scene. She scenes in the university follow later. 

Lali is busy studying and preparing for her role at Black Desk. So its a perfect time for little flashbacks and stories from her time back in university.











I filled up her apartment with all kinds of stuff, food, books, study material. Lali's got a new fridge (modified existing prop), a new tabletop with a sink and some very useful items here and there.

Its alot of fun to do bacause now Lali really starts to live! I had to think, hm, what does she eat? Drink? 

BTW it was impossible to find a small fridge. All the 3D content sites only sell those huge American family fridges!!! So I made my own!













I also finally did some exact measurements of the girls and with this picture you can see exactly how small Lali is, or how tall Julie is (she's Dutch haha). I will also be measuring thing like cars and weapons to make sure they are life-size relative to Lali... obviously also dick-sizes haha.

Lali is 1.63m (5.3 ft) where Julie is 1.83m (6ft). Strangely enough Julie is 96% of a normal V4!! V4 is like 6 foot 2!



















For the rest I adapted some existing building props for the extended hallways of the university. Fun fun! I also took the opportunity to clean up my runtimes and my download repository. I Tweaked some internet freebees and made Lali some nice guns for future comics, like a 9mm Glock 17, Glock 19, Glock 34 modified, the Taurus PT24/7, the Ruger PD95, the 9mm Imi Uzi, , a Finnish RK-62, a more detailed 1911 and M9 Beretta 9mm, and obviously the small concealable ones like the Walther PPK, or the Kel-Tec P11 like in the picture there. I hesitated posting it on AOD or Rotica bacause of the shit that just went down in that Navy Base in the US. Terrible shit again :(





By the way, there's been some inquiries into Project E and let me just quickly point you to the page: Project E Information. I'll quickly repeat what it says:

(While making the comic... ) ...I have been forming an idea of what Project E is going to be. The current idea is that it will compensate for where all other existing figures are lacking. We have a lot of good working figures out there with different qualities, low-poly advantages, freaky morphing abilities, superior bending etc... some of which cater for most 3D figure artists. But there are many that want more detail and versatility from a 3D figure.

So in doing this, forming an idea of what Project E will be, is a balance of many things, low-poly to high-poly in certain areas, more abdomen bones or not, making a new concept UV map but making the transition from V4 easy, and making it directly compatible with V4 without getting my ass sued to Kingdom Come by DAZ.

I don't intend to make the next standard figure out there, there is too much variation in the demands! But judging from what I've picked up, I wouldn't be surprised if that would happen anyway. In any case, I want to make a very nicely working, morphing and detailed figure resulting from Project E.