Disco Dragon Part 1 (Released!)
Disco Dragon Part 2 (Released!)
The Adventures of Sen - ep.1
Siren 7
Black Desk #4
Secret Project (Released!)

Wednesday, 12 October 2016

The Disco Dragon rages on!

As most of you know by now, the Disco Dragon part 2 has been released over at Renderotica for $10! So far, it has gotten some very positive reviews over on Deviant Art and Rotica. Be sure to check it out, its 400 plus pages of Lali fun!

So with the momentum I managed to build up despite the power problems I'm dealing with, I immediately carried on with part 3. The script is entirely fleshed out to the last detail, leaving no room for writer's block during the posing phase. I hope I can get part 3 released by Christmas, but with the power problems I'm not 100% sure if I can. I really want to anyhow! I also want to try get Sen's comic released around the same time, if not then somewhere January or February of 2017.

If sales go well with the DD2 I might finally be able to set up my own website and galleries, so that I can keep all announcements, reviews and pictures in one place, and not be afraid of this immature anti-erotica trend that seems to be taking over the world these days (I'm surprised I can still post here at all). There is also a big chance I might be moving to the UK soon, depending on funding. I can promise you, once I'm there, things will go MUCH faster again.

I may have more time now for Project E too, although I wonder if enough people are still interested. Anyway, once I'm rendering again for the DD and Sen's comic, I'll have time to spare to play with PE again. 

Wednesday, 17 August 2016

Small Update August 2016

Hey guys, nothing much to announce here except that the comics are going well and that PE is more-or-less back on the menu.

Sen's comic is now rendering and I have to say I'm very pleased with the results! This is going to be one crazy comic! The Disco Dragon Part 2 is nearing a close but I'm constantly adding more to it. It is a lot of fun now.

Project E mesh5 has been carefully revived after Poser Pro 11 was fixed to let her work in it. I have decided not to mess with her rig anymore and just focus on making lots of morphs for her. She also needs a clean-up. I also hope to make her available for DAZ Studio after the Poser version is complete. She seemed to work fairly decently in DS with some minor adjustments.

PS. If you like my stuff, then I highly recommend you follow me on Deviant Art, I have a LOT going on over there, almost daily.

Sunday, 10 July 2016


Oh man, after having been out of comics for almost two years because of that infernal Project E, its tough getting back in. Its basically going from a technical mindset to a storytelling mindset, or rather a mindset of trying to comprehend and navigate an illogical and merciless obstacle course, to a world of free thought, creativity and ambition that sometimes overwhelms me. Next to my render PCs I have my laptop which is running movies the whole day. star wars, lord of the rings, blood diamond, tinker tailor, body of lies, the bourne series, zero dark thirty, the green zone, the veteran, in a big looping playlist just to get back into storymode lol.

But make no mistake, making a proper comic in CGI takes loads of planning. Props, locations and figures need to all be ready before you even start, and sometimes even entire pose sets need to be prepared if the scenes are too big like with the DD. Luckily the VIP of the Disco Dragon scene isn't too big, so that's going fairly ok, and has been doing so for the last few months. But for Sen's comic there's still a lot of preparing I had to do I never realized. 

As you will soon hopefully see, Sen's Initiation is a very busy occasion with loads of poses and weapons and gear to think of, as well as weird creatures with the craziest materials. The script is pretty mad too... its VERy different from Lali's comics.

A number of things I made in the last few days were some new weapons for Sen. The long Laesalash is inspired by the German Knechts Kreigsmesser, a simple but robust sable. I made it in 3dsmax.

I also made a spearhead that can be used as a sword. Since spears are very long and not very easy to lug around, the Turtum spear is more a sword than a spear, but if Sen finds a nice pole that she can lodge into the back of it, it can become a decent spear. She will use this in the comic.

Much more to come, like the throne of the Murguul (made by ghostman) and some variations of the murguul themselves. ugh... why do I always make such big projects...

Sunday, 3 July 2016

Project E Lite

When Project E starts working in Poser 11*, I will wrap the project up when I have time. This will be a watered-down version of the initial plan for the figure. I will try to provide as many morph packs as possible. Texture variations and clothing will have to come from vendors.

How is this plan different from the initial one? There are a number of things that need changing and improving with this figure, but I simply don't dare to touch her rig anymore because the moment I do, Poser will break something. For example, I want to remove some ghost bones that are now obsolete (because that was a workaround for the JCM bug) and her shoulder blades might need more polygons, but the moment I plug her into the setup room, channels get mixed up, and the bending is affected in the weirdest ways. This happened with Mesh4.5 and we eventually managed to fix it. It will have to do, its not ideal but she looks pretty ok as she is.

Comics come first, however. So please continue to be patient ;) Thank you for your endless support and understanding.

*I need P11 since they have fixed a number of issues. Unfortunately they also screwed up a bunch of others.

Tuesday, 28 June 2016

Splitting up the DD and Starting Sen tomorrow!

Hi peeps! Man man, so much has happened...

Mojo, Madness and Mankind

Sorry for the long silence, but I needed to make a huge effort getting back my mojo after the disappointment that is Project E (more on that later). Getting back into the swing of comic making, rendering frame by frame and basically getting back into the stories and characters takes a lot of concentration and mind-bending. I was well out of it, I'm surprised that I managed to pull off the DD part 1 when I did. I guess I can understand what Hollywood actors go through to get into their roles, but I have to do it with several characters at once, and do the cinematography, and CG technical stuff, and make sure the story gets told properly... ugh... 

What also doesn't entirely help is some of the shit going down around the world, like the horrible Orlando shootings, the most shameful political games that ensued, and then Brexit, which in itself is interesting to witness, but the racism that it seems to have unleashed.... fucking shameful. The artwork above is my contribution to all that (called: Extremism is the Enemy of Mankind).

Anyway... now for some fun stuff.

Splitting up the DD

So anyway, DD part 2 is over 50% now but I am seriously thinking of splitting it up into more parts, because otherwise it might be too long, and I think its time that I put a comic out there a.s.a.p. I just need to make sure it doesn't disrupt the flow of the story too much. I'll wait for the current render batch to complete and then I'll see how I can split this part up.

For those who follow me on Deviant Art, you'll know about the endless Pool Party series which started over a month ago as a tool to help me get back into render mode. This definitely helped, and has resulted in some crazy and fun renders. 

It also resulted in ideas for future comics, one of them being that Lali and some of her friends will go to Burning Man! Whoohoo!!! The comic will be called 'Girls on Fire!'

Resuming Sen's comic!

So once the Pool Party is done (probably tonight) then I'll get started on Sen's first comic! I have been looking forward to that SO MUCH!!! ARGH! Much has already been done, but now I need to convert a bunch of stuff to the new Erogirl base figure (mesh4.5), including garments and poses. Most of the sets are complete and I also started animating parts of it a while back. I'm excited with this series because its entirely different from what I normally do. I'm very curious what you guys will think of it...!

Modeling in Max!

I also tried my hand at modelling other stuff than human figures, namely a nice bullpup rifle especially designed for Lali. I introduced this design on Deviant Art and it sparked some interesting conversations. The design attempts to integrate the secondary weapon (pistol) into the primary weapon (rifle) so that you can maintain lethal fire at a target while reloading the primary weapon. It also has a flip up periscope optic system that minimizes the distance between the barrel and the optics, and also allows the shooter to zoom into a target. It also has a servo to stabilize the rifle's aim, entirely ambidextrous, fast interchangeable barrels and can accept most 7.65mm mags. I wonder if the design would ever prove useful for law-enforcement! More info here.

CGbytes Projects

I also helped design several new clothing and prop sets for CGbytes along with Sixus1. Two of these sets are based on my comic worlds of Sen and Siren 7. They are called 'Triplonia' and 'Dark Void', respectively. Sixus did a pretty cool job on them, definitely check them out on CGbytes if you think it looks cool.

Exploration Pod

But for the real deal I've also started my own modeling projects for Siren 7, which are WAY more detailed. For example Rose's Exploration Pod (see below) has no textures yet but all her shapes and seams are entirely 3D. It has an interior and is constructed with panels that can get dislodged when damaged. It currently has the poly count of a V4 but there's still much more to come, greebles, doors, furniture, a cockpit, landing gear, and it needs refining here and there. Here's more information.

Pauline Advanced!

As some of you might remember, I made a small bunch of morphs as a demonstration (pr protest) back when Pauline first came out. To my surprise there was quite some interest in it. I didn't have time to release those morphs but I sent them off to my colleague ShvrDavid who completely pimped Pauline. The package is now called 'Pauline Advanced', it includes my morphs, and is available on Content Paradise.

These are the old renders but I'll update with some new ones a.s.a.p with my morphs:

Art of Darkness RIP :(

Now for some less happy news, Art of Darkness is closing down, the website where Lali was brought up on. For various reasons the manager was unable to maintain the website any longer and it is now getting converted into a museum, more-or-less. As a thank you to the manager that has selflessly kept the place going for several years we hosted a funeral in the last forum open there and Lali gave a funny and emotional speech! In response to the demise of AoD, gentleman Nyghtfall opened up Visions of Darkness to keep the spirit going. Be sure to check it out! Thank you Nyght!

Project E

This paragraph has been moved to here. I don't want to bother my comic fans with this stuff.

Friday, 22 April 2016


Yep, rendering has resumed on the DD pt 2. I was already quite far but now its properly back on track. 

Sex, naughty sex, and even more Lali debauchery...!

Sorry, I did miss this...


Saturday, 16 April 2016

What is Ero doing now?

Comics! My happy place. I just finished up prepping the new version of the girls and transferring all their V4 outfits to the new rig. I'll be continuing the Disco Dragon part 2 with this new girl this coming monday. I wonder if you'll be able to see in the comic where the new figure gets used hehehe. Straight after that it will be Sen's comic and prof brown. It looks like they'll all get rendered in PP2014 since the new figure doesn't work in P11 yet, but that's ok. All my comix up until now have managed so far :D

Regarding project E... I've spent almost most of the time since November 2015 working on Project E mesh5. I was kind of hoping to have her released by now (and earning me some duku), but Poser has been putting up more of a fight than I expected (modeling in 3DSMax was the easiest part!!). She's definitely getting there but the project has become too unpredictable to be currently profitable... I've been relying on my savings, my comics and lali's bits for funding this adventure, but those are slowly depleting. So I'm focusing on comics for now, which is 1) a more financially secure investment 2) less corrosive to my sanity (and I use that last term very loosely haha). 

Good news for PE fans is that Mesh5's development is still active, albeit in slow motion, and also indirectly. For my comics I've converted my old mesh4 to the new mesh5 rig and topo (keeping the old mesh though), including mannequins. I just tested a mesh4.5 outfit on mesh5, it works. I soon also want to start having mesh5 played with by some talented and knowledgeable boys n girls, see what they think of her up until now. Good news is also that the forces that be know about the problems and are working hard to make things work.

Just to make sure: one might think how it is possible that I've managed to slap together a very elaborate version of PE for my comics in a very short time, while the official version is taking so long to make. Basic answer: my requirements are less strict, and I don't need 'vendor support'. Mesh5 needs to be a near perfect, versatile, robust and fool-proof product, capable of withstanding the typical forum "stress-tests" any Poser figure will go through, with everything designed to accommodate for at least 80% of people's wishes, especially since we've all seen what DAZ provides with their Genesis platform (even though its more an illusion than people realize). Mesh4.5 just caters for me and it is not symmetrical, has 110,000 polys, bending errors are JCM'ed away, and half of the morphs already existed in mesh4. Mesh4.5 would simply get trashed within 5 minutes of release, despite that she's probably the best Poser figure in existence. Also, I don't have to consider vendor support and decide on JCMs, FBMs and other things beforehand, I can change anything on the fly if I want. Mesh4 went through 4 sets of JCMs in 2015 alone. That would also kill off support for a figure very fast. 

Should I drop all the requirements and just release her as she is? No fucking way. There is no reason why Poser users need to settle for crap figures just because we're used to being served crap... but then we're also very good at killing off our own figures aren't we?

Anyway, first comics!